Iphone Application Development November 1st, 2008
by VPM Peter

After the recent successful launch of Atomic Checkers Iphone Game we do not reject the leads for Iphone game development any more. Previously Iphone Application Development wasn’t our focus because of the lack of expertise and we stepped into this market finally.

For those of you wishing to learn this science too - here is the nice link to the course prepared by Stanford.

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Posted in cool links, game development |

One Response to “Iphone Application Development”

  1. DANG Says:

    Hi,

    We would like to develop a multilingual puzzle game for Iphone (english, french, italien, spanish and german)

    This gameplay of this game will be quite similar to this gameplay : http://armorgames.com/play/1871/totem-destroyer

    We would like to add a “shake” function, you will have some ennemies on the screen and you have to shake your iphone to remove ennemies and to have some bonus (lives, time).

    Besides we need a high-score feature with all players.

    There will be 50 levels for this game, you should have a checkpoint every 5 levels (a checkpoint saves automatically the game and if you play later you should restart on the last checkpoint).

    For this game we can provide you :
    - the complete functional specification
    - the whole design and animation (PSD and .FLA files)

    Thanks for your estimation.

    Regards

    David DANG
    Project Coordinator
    ________________________________________
    KDP Groupe
    15 avenue de la Grande Armée - F-75116 Paris
    Tél : 01 47 00 07 00 | Fax : 01 47 00 07 98
    http://www.kdpgroupe.com

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