Tangible popularity November 11th, 2009
by Irina Zhilko

Today we received a vivid proof that applications we make are really popular with users. Some of the players cannot do with just a game on the screen, they want to have their own tangible option!

Mr. N (won`t give up the name for privacy reason) expressed willingness to order from us a certain quantity of Bubble Wrap from the like-named game developed for Nokia Ovi Store. Definitely it is far more exciting to pop bubbles at home, when there are a few hundreds metres of real bubble wrap at you disposal!

Mr N was quite serious about the matter and inquired the price, method of payment and time of delivery. He also specified the desired size, as only 150mtr x 1.5mtr wide or 100mtr x 0.5mtr wide wrap would answer his needs.

That made us mull over the question what we will do if users decide to order a beauty from iGirl or spilled in Drunk Sniper liquid?

Maybe we should create less realistic graphics?

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Types of content prohibited from publishing in Nokia Ovi Store July 9th, 2009
by Peter Melnikov

We are getting questions about types of content restricted for publishing at Nokia Ovi Store. The list compiled by Nokia is below:

Here are some examples of prohibited content:

* Content that is neither free or using Nokia’s billing platform
* Copyrighted material you are not authorized to use
* Pornography, nudity, or sexually explicit material
* Promotes graphic or gratuitous violence
* Ethnic propaganda or other offensive material which attacks or demeans a group or an individual
* Disparaging governments or politicians
* Media showing minors in an exploitative or abusive light
* Displays cruelty to animals
* Shows distressing content
* Encourages illegal, dangerous or harmful activities
* Files that contain viruses or harmful code
* Linking to websites that contain illegal or inappropriate material

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